One fleet should be all battleships, with mega cannons and neutron torpedos or tachyon lances and kinetic artillery (titans may or may not be an improvement, need to test it more). Stellaris Add_ship Command. 1. Species IDs can be read by hovering over a species in the Species menu. So can you suggest ways to make the fleet more optimal, especially for end game? Mit Stellaris - Galaxy Command kündigte Paradox Interactive am 15. So to avoid wasting space: mono-fleets of corvettes with autocannon / torpedo and battleships with gigacannon/neutron/kinetic. Weapon loadout whatever works, but try to get them to 90% evasion. A place to share content, ask questions and/or talk about the 4X grand strategy game Stellaris by Paradox Development Studio. Lightning battleships are less effective on a per ship basis then a conventional laser/kinetic mixed battleship, but more mineral efficient. If you mix the two, BBs will move into knife fighting range. add_ship Relic. To use console commands on Stellaris, you need to open the console window. Enter a galaxy on the brink of war as Federation, Klingon, and Romulan forces vie for control of the Alpha and Beta quadrants. Stellaris: Galaxy Command soft launched back in 2019, but this led to a controversy in which it turned out that the game’s developer had used art assets from Halo in the game. Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. This command will spawn a fleet of 'Battle' ships. Or, like some gamers who post, do you also value the roleplay aspect of the game? Diversify Your Fleet Composition. I find they aren't usually necessary unless your up against Prethoryns or someone boating a Blorgload of missiles. I find them most flexible. Stellaris. One fleet should be all battleships, with mega cannons and neutron torpedos or tachyon lances and kinetic artillery (titans may or may not be an improvement, need to test it more). Table of Contents IntroductionStats, what do they mean? With 180 Command Limit, I'd probably run 40-50 corvettes in their own fleet to run interference or to split off and push multiple fronts. Stellarischeats.com at WI. add_ship Battle. The United Nations of Earth requires your assistance and contribution to rebuild galactic civilization. All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews Stellaris > General Discussions > Topic Details. Leader IDs can be read by hovering over a leader in the Leaders or Empire menus. To use Stellaris cheats, you need to bring up console commands by pressing the (`) key. Usher. Press question mark to learn the rest of the keyboard shortcuts. The goal is for your corvettes to evasion tank the enemy fleet while your BBs do the killing from a distance. In Stellaris: Galaxy Command, you take on the role of a group of human colonists, re-settling the reaches of space after a catastrophic war with inter-dimensional beings. You could also use a small escort fleet of ~20 destroyers with point defense and large mounts to follow around your Battleships too. As a rule of thumb, similiar to the battleships method, for best results and minimal losses, create 1 fleet of the following composition for every 100k fleet power of the contingency fleet: With a command limit of 170-190 try to achieve the following composition for a single fleet: 170-190 torpedo corvettes. © Valve Corporation. Instantly move ships to where your mouse is. audio.playeffect : audio.playeffect [effect name] This command can be used to play a specified sound effect. The AI will usually wage war using a single megastack. The universe has barely survived an inter-dimensional invasion that devastated vast swaths of the galaxy. Cruisers/Destroyers, of course. $12.99 Add to Cart . What would be the optimal fleet composition in very general terms? As always it depends a lot on what you are going to be shooting at, if you are going up against FE/AE or most of the crisis ships then Arc emitters, cloud lightning and disruptors are really good since those ships tend to have loads of shields/armor but less hull. I'm not really into monofleets even though it seems to be meta, I'll have to think about what to change. All trademarks are property of their respective owners in the US and other countries. Syntax. Wie es der Name bereits deutlich macht, basiert der Titel auf dem Stellaris-Franchise und soll euch unter anderem ermöglichen, „eure Fraktion weiterzuentwickeln und zur Vorherrschaft in der Galaxis zu führen“. If a modded starting system was not used the player's species will always be 0 for the main species and 1 for the syncretic/cyborg/bio-trophy species. A species in the US and other countries any one individual fleet in an Empire can be used spawn... 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