It is generally a little easier than SWLU. It's my labour of love, 7 years in the making. Each are best in what they offer. Join now to share your own content, we welcome creators and consumers alike and look forward to your comments. Set in another imagining of the Star Wars galaxy from GIC. AL lib: (EE) AddFileEntry: Failed to load /usr/share/openal/hrtf/default-48000.mhr. I've installed the Litcubes mod for the game but im using the GoG Terran War pack. - Very low rate of fire for all guns to allow for massive fleet battles. The cockpits added are mainly those from X², but for Argon ships 8 new cockpits have been designed and included. X3: Reunion - High Quality Universe Maps (large files) 15.Mar.06 X³: Reunion Cockpit Mod by Imp.- 13 MB: This is the "Callback Mod" by Imp.- which adds visible cockpit interiors to ships. Litcube's Universe is a complete overhaul mod for X3:Albion Prelude. Documentation of changes for older versions of SWLU. Move the contents of Star Wars LU's terran conflict folder to your LU terran conflict folder and override all files when asked. :). - SWLU The Clone Wars: Original map (completely different from GIC) focusing on the Clone Wars era with large Republic and CIS territories throughout the map. Or sign in with your social account: Link to Star Wars LU (SWLU) by selecting a button and using the embed code provided, EvoTweaker v7.1 Community ModPack & Launcher. There are also about a dozen repair lasers hidden throughout the universe for them to use, but you can't buy or sell them anywhere. This will be fixed as I add more ships. Play peaceful, start with a massive fleet, start at war with a faction, start with factories already set up, start with a billion credits, start with only a basic ship. Retrieved from "http://litcube.xtimelines.net/wiki/index.php?title=Main_Page&oldid=1246" - Repair ships. Mayhem is a mod-mod for Litcube's Universe that adds all of the elements X3:AP was missing to have all the X's covered. AL lib: (EE) AddFileEntry: Invalid header in /usr/share/openal/hrtf/default-48000.mhr: "MinPHR02" The old way in the intertaces does not work. I know exactly what they are saying. - Galaxy in Chaos: Original map set in the Star Wars universe. Ship with no model, able to fly straight through most objects and not take damage, no cockpit in 1st person. PSCO1 is a continuation of the ITS cockpit. Litecube Universe. The player can also get in on this and capture territory. He links to the original mod in the link you provided. Post article and help us achieve our mission of showcasing the best content from all developers. If I understand this correctly, the Galaxy in Chaos addon makes the mod more lore friendly (so not mixing timelines etc together) like the original SWLU does?|. Main weapon HUD shows current cockpit view; Ware window displays more information on currently selected ship or ware. - Ship Gallery. How many have checked out the total overhaul mod for X3 Litcube's Universe and its counterparty Mayhem? Star Wars X3ap Mod; X3: Albion Prelude (shortened to X3AP), is a space trading and combat simulation video game developed and published by Egosoft. Chaff amount displays by the missile loadout on the HUD; NOTE: TrixX's GUIs are only available through the separate GUI installer available on the download page. There is very little of the game that I haven't touched. Thus, there are only certain mods that work with SWLU. All-new game starts as well as fully randomized NPC factory/economy layout for each playthrough. AL lib: (EE) AddFileEntry: Invalid header in /usr/share/openal/hrtf/default-48000.mhr: "MinPHR02" - Many superior logistics scripts to their vanilla and bonus pack counterparts, such as couriers and TUG. - Galaxy in Chaos: Original map set in the Star Wars universe. The guy who makes PSCO1's Cockpit Mod is the same guy who made that mod. Press question mark to learn the rest of the keyboard shortcuts, http://www.its-schiffswerft.de/html/downloads.html. They had multiple faction ownership bugs that could not be fixed, - Corrected various typos and descriptions, - Implemented loading screens from Discord users:- XDeadShotX- LPhoenix- biggie1447, - Galaxy's Most Wanted (gamestart) now starts with 20 complex construction kits. The Required mod works but im not sure how to install this star wars one doe? You can literally tell 200 fighters to attack a solar power plant without any losses. Created by Purls. The cockpits added are mainly those from X², but for Argon ships 8 new cockpits have been designed and included. There is very little of the game that I haven't touched. German "mods will fix it" space game. All scripts, code, and written modifications were written by myself (I modified all scenes, some models, but the credit for the models goes to the artist). I'm taking up my old coding hobby again and learning to mod X4. Created: 26-02-2012 Version: Author: eMYNOCK ... Litcube's Saturn Complex Hub. If I remember correctly, it has a lot of compatibility issues with post 1.0 releases, but I could just be making that up, I have bad memory. Download the soundtrack, if you if you do not already have the installer for the latest version, from the downloads page. Each are best in what they offer. AL lib: (EE) AddFileEntry: Failed to load /usr/share/openal/hrtf/default-44100.mhr I've read the instructions but the method of installing this one involves the separate folders for Terran conflict and Ap, but the GoG one doesnt seem to have those but its merged. If the standard SWLU map isn't immersive enough (It's the classic X3 map), then there are two separate expansion packs for SWLU that incorporate entirely new maps. ~300 ships and variants from across the Star Wars universe and timelines, including the Old Republic Era, Clone Wars Era, Galactic Civil War Era, and Legends ABY Era. AL lib: (EE) AddFileEntry: Failed to load /usr/share/openal/hrtf/default-44100.mhr https://www.moddb.com/mods/star-wars-lu-swlu/downloads/swlu-128 Add file and help us achieve our mission of showcasing the best content from all developers. Litcube's Universe is a complete overhaul mod for X3:Albion Prelude. No files were found matching the criteria specified. It also adds the … This means that the map is majority empire/rebels with only a few CIS holdouts and likewise for the other factions. There is no jump drive, because in a game of turf war, being able to instantly teleport your ships makes no sense. Build equipment, items, ships, and repair docked ships. Beta release coming soon! Mods are user submitted modification or improvements, while game developer come up with patches and DLCs. It has its own map that resembles the star wars galaxy and is set in the Galactic Civil War. ... LU. Alternate GUI font: Ubuntu font for X3 - Copy the content of the ZIP file to your X3 folder, NOT into the addon directory (works with all versions and mods for X3!). C:\X3). We suggest you try the article list with no filter applied, to browse all available. SWLU is a mod for X3AP Litcube's Universe 1.7.2 built from the ground-up using ship assets from Mikhail Skatchkav's Star Wars Reborn Mod for X3AP. With all respect to Litcube's work, the gate "globs" have always annoyed me just a bit. - All lasers have double range and duration than regular LU. SWLU must be installed on top of an installation of LU. - Removed the ability for capital ships to bail (TL, M7, M1, M2), - Bailing rates have been reduced to roughly 2/3 what it used to be, - Increased the total number of NPC salvagers for all factions, - NPC salvagers now mostly use M5/M4 ships, making them much more effective, - Cut the sale price of all colored minerals/crystals by 1/2, - Mobile Mining Lasers are now more expensive, - Deleted all sector descrpitions to remove immersion-breaking and broken X3 lore, - Increased the maximum number of target markers that are rendered on the UI at once, - Replaced the mission briefing screens with 63 new SWLU screenshots, - Fixed "incorrect version of EXE file" for nonsteam executable (might not work for everyone), - Better sound effects for ISR and IPG weapons, - Fixed NPC miners having escorts belonging to other factions, - Removed pirate NPC miners. Set in another imagining of the Star Wars galaxy from GIC. Update: Added a command for repair ships to auto repair all ships in a sector. More information on the official wiki: Litcube.xtimelines.net, Some key takeaways of LU are:- Many new automation systems for freighters. Download the soundtrack, if you if you do not already have the installer for the latest version, from the downloads page. XDownloads - Download hosting for mods of EGOSOFT games. Litcube Universe is one of the latest total conversions of X3, and still gets balance and updates. ), - Capital ships now only dock fighters internally, not corvettes (Acclamator is the only exception)- DP-37 (all variants)- Star Destroyer I-1- Star Destroyer I-2- Nebula Star Destroyer- Imperial Escort Carrier- Venator Star Destroyer- Legacy Star Destroyer, - Vanilla ships removed from NPC usage:- Yaki Susanowa- Teladi Peregrine- Yaki Ryu, - Docking rework for generic shipyard model (OTAS shipyard, Pirate shipyard, etc)- Only docks 4 capitals now- Dockpoints lowered, this should fix collisions when NPC ships undock, - More appropriate cockpit textures for all Imperial/Remnant ships M6 and up, - New cockpits for some Xenon ships: N, M, L, LX, P, I, - Venator Star Destroyer docking rework; 1 external dock for a medium ship in lower hangar, fighters only use side hangars, - Old Republic Station docking reworked from scratch, now docks infinite medium ships and 2 capitals (and actually works), * Fixed Zenith Sentinel and Zenith Raider (Old Republic M2) wrong cargobay minimum value, - Shifted the center of mass for the "Tansarii" station (pirate bases) so lasers will actually hit it, - Added animated shield to unused hangar on the Neutron Bulk Cruisers, - Replaced Skipray Blastboat model with a new one that is more optimized and lag-free to reduce stuttering, - Fixed broken turret on the Sith Scimitar, - New lighter texture for Republic Acclamator variants (Imperials keep old texture), - Assault Frigate Mk. - Mandalorian Arms Dealer (gamestart)- Starts with much more money- Now starts with loads of freight across the three starting ships to begin production- Starts with all surrounding sectors revealed, making it easier to find suppliers for your factories, - Wealthy Separatist (gamestart)- Start with 50M credits- Player ship is now a Sheathipede- Start with Munificent, 2 longhorns, and 4 vulture droids, - Black Sun Outlaw (gamestart)- Old gamestart deleted- Start with neutral relations to pirates, -2 relations to all other races- This means they won't shoot on sight, but they won't sell anything and will go hostile if you enter their core sectors- Start with underequipped M6 and fighters, - Removed gamestart: New Republic Admiral, - New Gamestart: New Republic Merchant (easy)- Start with 3 TS ships- Start with various trade goods to sell- Start with multiple sectors fully explored for trading, - Deleted gamestart: Imperial Remnant Warlord, - New gamestart: Ambitious Scrapper 2 (Imperial Remnant)- Lambda shuttle (TP) with no upgrades- No starting money or satellite- Neutral to all races, -2 with rebels, new republic, * Added bioscanner and cargo lifesupport for sale in Queen's harbor, * Moved the CIS orbital weapon platforms farther away from the Jedi Survivor gamestart's starting position so you aren't being shot at immediately, * Added a CIS Large OWP to Heaven's Assertion to hopefully pervent the sector from becoming pirate-infested, * Fixed all CIS NMMC Mining bases from being Republic-owned, so now the NPCs shouldn't be trying to destroy their own stations, * Fixed CIS shipyard in Duke's Domain not selling the full CIS ship roster, - Added factories for sale by the Old Republic for the MAML/PRG weapons as well as all the intermediate products needed to make them, - Akeela's Beacon now has a north Xenon border (thanks Purls! A rebalance of the vanilla game. We suggest you try the file list with no filter applied, to browse all available. - SWLU The Clone Wars: Original map (completely different from GIC) focusing on the Clone Wars era with large Republic and CIS territories throughout the map. Litcube's Universe is a catchall type mod for X3:AP that adds a ton of content and updates basically every script in the game in some way. - Some ships like the Delta-7 Jedi starfighter have many color variants available. - Star wars themed trade goods for most wares in the game economy. You will see familiar sectors that align with all the Star Wars planets in their proper locations. LU, Litcube's Universe is a complete overhaul. There is a gamestart that puts you in a secluded sector with access to all guns, missiles, shields, and star wars ships in the game along with target practice, 2 billion credits, and a god-mode ship that can use any weapon. In Mayhem, you get a true feeling of what attack and defense mean, even though you are eventually able to create "bridges" between sectors, with the help of jump beacons. There are four un-purchasable repair ships hidden away in the universe waiting for you to find them. [size=24]Litcube's Universe Gold UI HUD[/size] My all-time favorite HUD design is TrixX's X-Universe Gold UI for TC/AP, which I have modified with some of my own tweaks for my game.I missed having it in LU, so I have ported it over, and I figured, after checking with TrixX, I might as well share it with y'all in case any of you like it too. - All "Heavy" lasers (PAA, TBC, PALC, FBC) have double rate of fire and half damage from regular LU. - NPCs fight each other according to Star Wars lore. With all respect to Litcube's work, the gate "globs" have always annoyed me just a bit. Like its' namesake suggests, Glowworm adds a soft glow to environments in the game. With the permission of the original authors, I have repackaged a couple mods for easy use in LU, replacing the globs with ringless gates and colorful variants of the gate horizon. - Tweaked versions of PSCO1's and Mikska's cockpits for all star wars ships. Not available through legit means, * New Station: Medical Station (Republic Dock)* Docks 20 fighters/medium ships and 2 capitals- Also replaces the model for Republic Millitary Outpost stations- Original model by Warb Null, - New Ship: Xenon F (Xenon TS)- These will be the new Xenon salvager ships, so if you see one, know that it is going out to claim those abandoned ships- Stats of a below-average TS+, - New Ship: Xenon H (Xenon M7M)- Docks 8 fighters- 6 missile turrets- Will start appearing in combat missions and random Xenon fleets- Boarding pod capability, if the player manages to obtain one, - New Ship: Nebulon-A Frigate (New Republic M7)- Very cheap, light weapons, stats otherwise low-average- Docking for 2 fighters- Designed by AdamKop, model by Warb Null, - New Ship: Sith B-28 Bomber (Old Republic M3)- Quite fast, expensive- Model by Warb Null, - New Ship: Atin Corvette (Mandalorian M6)- Cheap, good cargo, low firepower, average shield/speed- Original model by Warb Null, - New Ships: Raven PT-7 Raider, Raven PT-7 Vanguard (Old Republic M3s)- Original models by Warb Null, SWLU custom light textures- Light M3 fighters, - New Station: Lucrehulk (CIS Dock)- Original model from MikSka Star Wars Reborn- Texture and model optimizations- Holds 2 capitals, infinite medium/small- Also replaces model for CIS equipment docks- Fastest station shield regen in the game, should be harder to take down than normal, - New Ship: MC85 Cruiser (New Republic M1)- Original model from MikSka Star Wars Reborn- Many texture improvements from original, reworked from scratch- Holds up to 88 fighters, 3 medium ships- Very high speed and shields, very expensive (subject to change at Rocket Man's discretion), - New Ship: Bothan Assault Frigate (New Republic M7)- Original model by Warb Null- SWLU custom textures, colors, lights- Docks 12 fighters internal, medium stats with high hull durability (subject to change at Rocket Man's discretion), - New Ship: Ton-Falk Carrier (Remnant M7)- Model and texture created by Maxloef1990- Holds 50 fighters, able to launch 8 at a time- Poor firepower (all stats subject to change at Rocket Man's discretion), - New Ship: Broadside Cruiser (Imperial M7M)- Model and texture created by Maxloef1990- 8 missile launchers on the front, - New Ships- Sith Interceptor Sentinel (Old Republic M4)- Sith Interceptor Raider (Old Republic M4)- Sith Scout (Old Republic M5)- Models by Warb Null, adjusted models and custom lighting for SWLU- Low-average stats, - New Ship: Twintail X-38 (New Republic M3)- Model and texture by Warb Null, - New Ships:- GX1 Shuttle (Imperial TP)- GX1 Phoenix (Republic TP)- GX1 Short hauler (Republic TS)- Phoenix model and texure by Warb Null, custom upscaled texture and lights for the other two variants, - New Ship: YV-865 Aurore (Separatist TS)- Also known as the Zygerrian slave transport- Original model by Warb Null- Added texture upscale, custom lights, texture tweaks, - New Ship: IPV-2C Stealth Corvette (Republic M8)- Original model by Warb Null- Occasional collision problems due to the shape- Two front missile turrets, - New Ship: Gage Hauler (Old Republic TL)- Original model by Warb Null, upscaled textures, - New Ship: Terminus (Old Republic M7)- Oringinal model by Warb Null, upscaled textures, - New Station: Valor Station (Republic)- Original model by Warb Null, upscaled and tweaked textures- Docks 2 capitals, infinite medium and small ships- Also replaces all Teladi equipment docks, - New Ship: MC50 Carrier (New Republic M1)- Original model by Jeroenimo- Docks 58 fighters, good turret coverage, - New Ship: Corellian Destroyer (New Republic M2)- Original model by Jeroenimo- Fast and light for a M2, docks 14 fighters, Sith Interceptor SentinelSith Interceptor RaiderSith Scout, - GX1 Shuttle- GX1 Phoenix- GX1 Short hauler. I don't recommend going crazy with add-on scripts for your first playthrough, because you can easily overwhelm yourself with game features. - Added civilians, traders to the Yaki and beefed up their economy. It is generally a bit harder than SWLU. - Some ships like the YT-2400 have multiple faction variants that feature different engine color/sound and different laser compatibility. I know a lot of people don't like this, so there is a patch to restore the vanilla combat balance on the SWLU discord. - Many other countless changes and tweaks to LU, For the uninitiated, Litcube's Universe is a massive overhaul of X3's core mechanics focusing on massive combat, automation, performance, and simplicity. This means you can happen across Empire/Rebel battles in the universe as well as Republic/Separatist. 1 (New Republic M7) max speed increase, - X-Wing T-70 (New Republic M3) max speed increase, - Increased Vigil Corvette cargo capacity, - Fixed incorrect collision and material properties on V-Wing Airspeeder, - Fixed incorrect material properties on B-Wing Advanced that caused projectiles to phase through it. See the ModDB "addons" tab for more info! If you're running mods anyways (I keep a DVD install of X3TC for mods (SRM, CMOD, Improved Races, Terran Revitalization Project, NPC Bailing/Boarding) in addition to the Steam copy (for achievements), you should be running SRM and CMOD. This download modifies your game and is not officially supported by Egosoft. Glowworm is a shader and texture package for Litcube's Universe. If I remember correctly, it has a lot of compatibility issues with post 1.0 releases, but I could just be making that up, I have bad memory. Livestream on twitch.tv/gogcom of the first 2 hours playing with Mayhem mod. Im not sure if im the only one but i really enjoy playing the game with a controller, so when i loaded up this for the first time i expected the controls to be the same, but alas they arent, does anyone know a quick way of making a controller usable for this mod or am i better off just learning to use Mouse and Keyboard. X1tp.com | XDownloads.co.uk ... X3 AP Cockpit Callback. - Each star wars faction is assigned to a specific X3 faction, and their NPCs will use star wars ships except for a few exceptions where they still use vanilla ships. , Screenshot 1, Screenshot 2, Screenshot 3; Music. The guy who makes PSCO1's Cockpit Mod is the same guy who made that mod. XDownloads - Download hosting for mods of EGOSOFT games. The voice actors sound exactly the same. It's almost feel like playing a new game. However I dont see any rebel ships only vanila ones and for some reason over a half an hour space 3 million was taken out of my account when I entered Republic territory and I did not buy anything. All-new game starts too. So this means you'll find abandoned ships all over the map, all the time. I maybe stupid but is there a way to fold the x wing? Good luck looking for these! I will slowly be adding to this list until all major LU features are covered. Hey just wondering what is going on. XRM a "Rebalance Mod" is what it is. C:\X3). X1tp.com | XDownloads.co.uk ... X3 AP Cockpit Callback. Hi, I'm playing X3 AP and after ~ 10 years I've decided to finally try some mods. Install the soundtrack to your new clean install main folder (i.e. - Battle Sectors: Head over to Heretic's End and Duke's Domain for battles featuring endless waves of fleets just throwing themselves at each other. Designed for ReShade 4.0 and later. Thank you for joining us Lo2k. The files are extracted and I've copied them into the game directory as described in the read-me but nothing shows up in-game. A rebalance of the vanilla game. Some guys made a mod to create the Star Wars scenarios, with races, ships, fleets and everything like in Star Wars. I don't recommend this for your first playthrough. Please message me if you feel the need for balancing updates! Created by Argonaut0201 (aka Rice Vessel). Please make your selection on the left. All scripts, code, and written modifications were written by myself (I modified all scenes, some models, but the credit for the models goes to the artist). Download the base mod from the downloads page. The only one I've seen a workable link for is PSCO1's cockpit mod. Alternate GUI Samples. This means fighters don't suicide into stations, and ships don't crash into each other. Litcube's Universe Export/Import Package V2.2.6 Change log Locate your Litcube installation that you want to convert into SWLU and find its root folder called "x3 terran conflict". C:\X3). Please reach out on the Discord to further discuss it. XRM a "Rebalance Mod" is what it is. Download the base mod from the downloads page. Mayhem is slower than X3 and Litcube's Universe. This map centers around the Galactic Civil War, with large Imperial and Rebel territories with countless border skirmishes. Created by Purls. Maybe I should change the language settings on my game and learn a new language! (Not to be bias, the optimization of LU is one the best feature it has to offer). ... Cockpit assets originally by PSCO1, Swefan Italia, and Klaus11. 250+ total Star Wars ships (counting variants) are added in addition to all ~400 vanilla/LU ships, and can be bought in special sectors. I get it. It is the fifth game in their X series. I'd love to find and use the one in this video, since it seems a bit better with the custom HUD elements, but I can't seem to find it. With all respect to Litcube's work, the gate "globs" have always annoyed me just a bit. - Made many of the suns brighter in key sectors to allow for more ship visibility. Also the game has many new futures. It is generally a bit harder than SWLU. - Built-in bounce scripts. The glass and effects are removed by deleting the glass.pbd for every single ship in the objects\ships\PSCO1 folder and then deleting the bottom entry in shiptype_cp_scene.pbd that references the glass file. XRM has the vanilla feel to it and LU has the completly different feel to it. So weird to see all the dialogue in German. Started off with the rebel x wing start and i have tried looking for ships at rebel held shipyards for my first bought ship. Every time I load up X4 I find myself wishing for the content of those older mods with the 3-D map overlay and more real-timey galactic RTS feel the X4 UI gives me. I've been unsuccessfully trying to install several of Lucike's mods but seem to be doing something wrong. SWLU is a mod for X3AP Litcube's Universe 1.7.2 built from the ground-up using ship assets from Mikhail Skatchkav's Star Wars Reborn Mod for X3AP. - "Mothership Mod": This mod allows you to use any capital ship as a mobile shipyard.